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Activity Forums Adobe After Effects Element 3D How to Align 2 objects by a given face or stick two object faces together

  • Element 3D How to Align 2 objects by a given face or stick two object faces together

    Posted by Travis Landers on March 22, 2018 at 4:41 am

    Does anyone know of a convenient way to align two faces of say… two cubes… meaning stick the top of one cube to the bottom of another cube with ease? I want o align or stick several cubes together and I wanted to use element but was surprised when I couldnt find any visible way to do this…

    Am I missing something?

    Cheers,

    Trav

    Travis Landers replied 8 years, 4 months ago 3 Members · 3 Replies
  • 3 Replies
  • Mark Whitney

    March 22, 2018 at 5:05 am

    [Travis Landers] “Am I missing something?”

    Apparently you are.

    I suggest you review the basics of the Particle Replicator and Look.

    https://www.videocopilot.net/docs/element2/animating_3d_objects/particle_replicator/

    https://www.videocopilot.net/tutorials/3d_replicator/

  • Richard Garabedain

    March 22, 2018 at 9:39 pm

    from two different groups? or in the same group…i imagine different otherise the answer is easy…and any 2 sides..or 2 specific sides…i mean…the animation engine might work for you..Tell us what your doing exactly…is the only way this works…i know

  • Travis Landers

    March 23, 2018 at 4:00 pm

    Well originally I meant from one group…. Actually I knew nothing about the particle replicator…. i just looked up align two objects and didnt get much search love…

    Now seeing how it works… I would indeed like to have two groups or more and line them up side by side…

    I am thinking I can replicate my planes then use nulls like I saw in a vid to place one plane of cubes directly next to the other…
    https://youtu.be/3jc8Rost4Lo

    Ultimately I have kind of a complex final plane made of smaller groups in mind…. no photoshop now to make a pic but basically four squares that are cut by strips… i tried to represent it with numbers below… each number is a different texture type

    111192222
    111192222
    111192222
    111192222
    888878888
    333394444
    333394444
    333394444
    333394444

    So in that i have 7 different textures… above is how I think I could do what I want and I guess i just use the replicator with multiple groups and “stick” them together using nulls BUT…

    really I just want a plane of cubes and be able to change any cubes texture whenever I want… that would be awesome. So I could highlight strips or individual blocks or whatever.

    I realize this is kind of abstract from the original question. There is no doubt the replicator can get me a plane of cubes that are aligned well… so that is great. However, perhaps there is even a better way to get to where I want.

    Thanks Mark Whitney

    New to element and 3d so cheers

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