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Effectors, Objects, and Compositing in After Effects, can it be done?
Hey creative community,
I am stuck.
I have a C4D scene of a bunch of TVs stacked up as a wall. Each is a unique object.
They are all in a null, with a shader effector with a noise shading animating their position outwards in Z space. (I used the noise to give them some randomness)
All looks pretty good. I can render out this scene fine, but I need to get it into After Effects and give my client the ability to swap footage out on the TV screens.
I know you can extract layers/camera/lights, create object buffers, multipass, etc. which is not a problem, but the layers that need to move on the TV screens are static. They do not move with the TVs.
I notice that the effectors do not move the actual Axis point of the object, which makes it so that even if I get a layer to stick onto the screen in C4D, if I extract or import that layer into AE, it is static, unmoving.
Constraints, parenting, none of that seems to do the trick. Can anyone help?