-
Effector Time Offset question
hi,
i’m trying to add some time offset to a random effector but i’m not having any luck. i’ve tried using the random effector’s time offset. i’ve tried using the time offset on a shader effector and a time effector and no joy either… i must be doing something wrong. i’d like to stagger this reverse explode animation so the objects don’t all land in their position at the same time… any ideas? project file attached.