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Effecting Light objects via Sound Effector
Posted by Alex Reardon on June 21, 2011 at 10:32 pmHello Again,
Is there some way to have a sound effector dim light objects on and off.
I’m using a cloner object to duplicate many light bulbs on strands and want to show ripples of light “flowing” through.
Thanks again for being such a wonderful resource.
-A-
Tim Shetz replied 14 years, 11 months ago 3 Members · 4 Replies -
4 Replies
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Greg Burrus
June 22, 2011 at 3:18 pmOne way you could do this is by having x amount of lights in a cloner with different intensity values from 0 to 100. Then set the mode to sort and add in the sound effector set it to modify clones. Then it will change the intensity based on the sound via the different lights.
You could use this one light cloner in another cloner and offset the values to get a ripple.
I’m sure there is a better way then this but I’m not sure how. I looked into the sound node and the sound effector node in Xpresso but there doesn’t seem to be a way to output the value for the sound.
Hope this helps somewhat or sparks an idea
Greg
https://mogra.g2bproductions.com/ – Blog
https://g2bproductions.com/ – Portfolio -
Greg Burrus
June 22, 2011 at 4:09 pmYou also can check out this tread on Xpresso for blinking lights.
https://forums.creativecow.net/thread/19/874618https://mogra.g2bproductions.com/ – Blog
https://g2bproductions.com/ – Portfolio -
Alex Reardon
June 22, 2011 at 4:26 pmYet again, I am so grateful for this forum. I’ve been pulling my hair out. Thank you – great fix.
One other question: When I hit the “include Sound” in my render settings then hit “Render to picture viewer” it says “Unable to write file”. When I then “make preview” and save said preview as a QT movie, the sound is not included.
Can you help with that? -
Tim Shetz
June 22, 2011 at 6:06 pmThere is a tutorial on my site:
https://www.c4dtraining.com/blog/?p=526
Adding Sound to Cinema 4D Scene Renders
Hope it helps.
Tim
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Tim Shetz
c4dtraining.com
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