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Editing Today – another Philippic
The Focus discussion has thrown up a number of really interesting topics but because the focus has been Focus, it’s been hard to disentangle some really good ones.
Here’s an old-fashioned view of where editing is now and where it has come from.
In the pre-NLE days, directors and their editors just didn’t cut very often.
At some level, this was because every cut was painful to execute, but at another level it was because every cut was considered.
Today, there is no question that most mainstream movies are infinitely more “cutty” but there is a definite question mark as to whether that greater number of cuts makes for better story-telling.
It is a point worth dwelling on that many of the world’s greatest film-makers still cut very infrequently. Michael Haneke cuts very rarely, so do the Coen brothers, Iñárritu’s Birdman pretends that it has no cuts. I’m sure you can think of many more examples.
One of Tarkovky’s late films (Nostalghia?) is supposed to have had as few as 100 cuts. For Eisentstein, the cut had to have dialectical value – it wasn’t just there to push the story along. Often, when a film-maker cuts rarely, the moment of the cut has enormous potency.
In Hollywood today and increasingly around the world, most movie are shot multicam. The aim is to maximise coverage, so as to be able to bring the maximum number of options into the cutting room – where the editing process has become all about glueing together everyone’s favourite bits. The notion that the edit is the final stage in honing an original vision is increasingly being lost. There is a blind terror of not having enough coverage and not enough editorial options.
The consequence of the rise of multicam is that directors less and less stage their action in interesting ways – they simply grab the coverage and hope for the best. Classic techniques like composition in depth are now rarely seen. The notion of staging a scene so it can play within a single shot has now been reduced to individual trick travelling shots – which jump out of the fabric of the movie wearing their garish party hats.
Multicam and blanket coverage have been facilitated by the inexorable rise of the NLE and digital acquisition and a cutting “style” has evolved that leans heavily on these developments.
Film editing has now regressed to the level of vision mixing and in consequence many movies now look much more like TV. Intriguingly the best TV is going in the opposite direction – great shows like Mad Men and Breaking Bad put a great deal more thought into staging the action and cutting far less often, and in consequence feel far less like TV and more like what we used to think movies were.
Cutting is also often the enemy of performance – actors are not just mannequins speaking lines, they are capable of delivering an ineffable magic, and when they do, the best thing the film-maker can do is get out of the damn way and simply let that magic unfold … and not cut away from it, because there hasn’t been a cut for the last three seconds.
The other performance related issue is that many film-makers now simply pick their each of favourite line readings and glue them together in the hope that that’s going to be the best rendering of the scene. In days gone by, directors and editors recognised that the actor had given you the “spine” of the scene (because they just darn well understand this stuff instinctively), and this hodge-podge jigsaw puzzle method was largely eschewed.
I think what I’m saying, citizens of Rome, is that “more cuts” doesn’t equal “better cuts” doesn’t equal “a better film”.
A lot of us have the need for editing solutions that allow us to turn things around in a matter of hours -and thank goodness we have them. Whether feature film-makers really need them is a different story.
There is a final point to be made here and that’s about “wearing out the material” – there is simply no question that the more iterations of an edit you watch, the more precipitous the decline in your ability to evaluate better from worse. Anyone who has ever cut comedy will know that a gag is only ever funny about the first three times – if you’re really lucky. When you’re on version 36 of the gag, there isn’t a chance in hell of you being able to make a useful decision about it – all you can hope to do is remember that you or someone else might have laughed when they first saw it. From that point of view is is quite obvious that endless cutting and recutting is a slippery slope.
Hal Ashby was legendary for the length of time it took him to finish editing (not least because he was notorious for throwing everything out of sync!) but it was mostly time spent thinking (and smoking) and finding fresh (and often psychedelic) ways to look at the material – rather than grinding through endless mechanical iterations. I’m not sure a super fast NLE would have helped him make better movies.
Maybe you made a lot fewer cuts on that old, despised flatbed – but maybe they were just plainly and simply better cuts.
Simon Ubsdell
tokyo-uk.com