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editing 82 million polys
Hi
maybe I’m looking in the wrong places,.can’t seem to find a way to edit my 82million polys mesh. I came across LoD in display, but that’s not for mesh. I don’t want to hurt my mesh, want to keep every detail. So don’t want to use volumetric or of course not normal map. I just want to push and pull some polys. Some sculpting to enhance a couple of spots in my mesh. My PC doesn’t seem to cope with the amount. I was thinking about hiding everything but the part I’m working on, but that doesn’t seem to help.
can anyone come up with a way to work on a small spot of large mesh?thanks
Hans.