Activity › Forums › Apple Final Cut Pro Legacy › edit alexa prores4444 in fcp without destroying bit depth and color?
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edit alexa prores4444 in fcp without destroying bit depth and color?
Roberto Delgado replied 15 years ago 8 Members · 30 Replies
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Jeremy Garchow
April 16, 2011 at 10:18 pm[Adam Berk] “Sorry if I wasn’t clear in my last post. The reason for conversion is that prores files can’t be reliably imported into the autodesk systems. This is a flame job.”
First this:
Second, perhaps an image sequence is better from Color? Or UC?
Using QT Conversion out of fcp is horrendous.
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Jeremy Garchow
April 17, 2011 at 12:06 amI should add I’ve used Color as a “conform” tool before. Not the greatest, but it does allow high quality file conversion and tc/reel are preserved. Also allows rendering shot by shot w/handles and you can send back to fcp and export XML/EDL to provide with the renders. Naming convention is not the best, though.
Jeremy
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Matt Lyon
April 17, 2011 at 12:12 amSorry if I missed something, Adam, but if you are doing a pre-conform in Resolve, why bother re-exporting footage from your FCP timeline. Couldn’t you just use an EDL in conjunction and the camera original files to the Resolve system. Then you can be 100% sure that FCP isn’t messing with anything.
Matt Lyon
Editor
Toronto -
Jeremy Garchow
April 17, 2011 at 12:17 am[Matt Lyon] “Sorry if I missed something, Adam, but if you are doing a pre-conform in Resolve, “
Woops, I missed that. Sorry!
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Adam Berk
April 17, 2011 at 12:47 amAs I’ve noted, the WTG prores import method very sporadicly works, even with smoke for mac. 99% of the time it does not. This is one of those times.
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Adam Berk
April 17, 2011 at 12:50 amThis probably would be the best course of action here. It’s just a matter of finding time between bookings in that suite.
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Jeremy Garchow
April 17, 2011 at 12:50 am[Adam Berk] “As I’ve noted, the WTG prores import method very sporadicly works, even with smoke for mac. 99% of the time it does not. This is one of those times.”
So why are you staying in ProRes during your “pre-conform”?
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Adam Berk
April 17, 2011 at 12:50 amThis is certainly another option, though the rounding errors produced by the float conversion with Nvidia gfx boards in Color are not too desirable. We have no systems with ATI graphics adapters, without which one cannot render in less than float/more than 8bits.
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Adam Berk
April 17, 2011 at 12:54 amTo avoid generating a massive amount of unnecessarily duplicated uncompressed media.
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