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Activity Forums Maxon Cinema 4D edge loops not going all the way around model?

  • edge loops not going all the way around model?

    Posted by Daniel De silva on December 12, 2015 at 1:30 am

    Hey Guys,

    So I have a model that I’m working on and I have run into a problem. I want to put the model into hypernurbs and start adding edge loops to make it high poly, however I think something may have gone wrong when modelling, but I can’t figure out what.

    The reason I ask is because my edge loops won’t loop all the way around the object at certain sections, can anyone help me out with this?

    I’ve attached an image and file showing one of the sections that I mean.

    Thanks for your help,

    9558_loop.c4d.zip

    Dan.

    Brian Jones replied 10 years, 7 months ago 2 Members · 3 Replies
  • 3 Replies
  • Brian Jones

    December 12, 2015 at 5:10 am

    there’s an extra poly inside which is breaking the continuity. And one on the other side too.

  • Daniel De silva

    December 13, 2015 at 3:43 pm

    Ah I see! Was this easy to find? Can never seem to spot these kinds of mistakes. Would the easiest way around it just to be to dissolve it?

  • Brian Jones

    December 14, 2015 at 12:03 am

    yes, very easy to find. I just looked inside the object where the loop ended unexpectedly

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