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Echo in image after render
Posted by Matthew Jeschke on January 13, 2014 at 3:36 amI’m not sure what’s causing this…
I am using a Canon 5d Mark II / 1080p 24 fps to film. With 1/100 second shutter. I have a project at 1080p 24 fps. When I render I go to 720p 24 fps.
Does anybody know what could be causing that echo? It’s annoying me lol Thanks!
I’m learning the ropes of online publishing. Mostly as an excuse to play with more cameras.
Here’s several of my latest ventures,
https://www.keystoaz.com
https://www.fitlish.com
https://www.corvettemedic.comMatthew Jeschke replied 12 years, 7 months ago 4 Members · 6 Replies -
6 Replies
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Stephen Crye
January 13, 2014 at 6:03 amNot sure what you mean by “24 fps to film” .
Could it just be motion blur? Try shooting at 1/250 or 1/500 and see if it is still there.
What are your project settings? Render settings? What is the container and encoding of the video? (not all of use Canon so we don’t want to guess).
Steve
Win7 Pro X64 on Dell T7500, MultiTB SATA, 8GB RAM, nVidia Quadro 2000, Vegas 12, 11, 10, 9 DVDA 6.0 & 5.2(build 135) Sony HDR-CX550V, Panasonic GH3 with LUMIX G X VARIO 12-35mm / F2.8 ASPH, LUMIX G X VARIO 35-100mm / F2.8
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Graham Bernard
January 13, 2014 at 7:21 amMatthew, there will be a solution. This is what Vegas was designed to do. Take one Format and re-deliver in another format.
Somewhere in your workflow you have this “echo” – well what you appear to have is a sampling mismatch.
Is that capture on a dissolve? Transition? You are downsizing/downrezing from 1080 to 720. Are you still viewing in a 1080 environment monitor? Do try unchecking disabling re-sampling. OR you don’t have a method for motion “blur”.
In the meantime, do as Stephen asks – we need more factoids!
There will be a fix.
Grazie
Video Content Creator and Potter
PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
Cameras: Canon XF300 + PowerShot SX50HS Bridge -
James Kumorek
January 13, 2014 at 1:08 pmI’ve seen exactly this when Vegas things that the frame rate doesn’t match up with the frame rate being rendered, or frame rate of the project. For example, if I took 59.94 fps 720p footage and put it on a 29.97 timeline, and set the clip speed to 50%, I saw exactly this, because Vegas thought it had to “resample” the footage to get the right frame rate.
Try right-clicking on the video clip being used, pick Switchers, and the Disable Resample, and see what happens.
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Matthew Jeschke
January 13, 2014 at 4:29 pmI did go from 1080p (source footage) to 720p (rendered). On that particular spot I also zoomed in the video (no dissolves or transitions there though. I kept the frame rates the same from source to render as I too noticed it can create all kinds of little glitches when it interpolates the frames.
I think you had the answer… I forgot about clicking the video in the timeline and selecting to disable resampling. I hate resampling. It almost always does that stuff to me. But it’s been a while since I edited.
FYI. Here’s my details & I’m using Sony Vegas Pro 10.
I’m learning the ropes of online publishing. Mostly as an excuse to play with more cameras.
Here’s several of my latest ventures,
https://www.keystoaz.com
https://www.fitlish.com
https://www.corvettemedic.com -
James Kumorek
January 13, 2014 at 6:28 pmYes, this is likely the problem. Your media is 23.97 fps; you are rendering at 30 fps. So, a mismatch. You could also chance the render frame rate to 23.97fps and see what that does — it’s always best to render out the same frame rate as the project.
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Matthew Jeschke
January 13, 2014 at 6:29 pmOps sorry, I had set the render to 24 fps when I did the video above. Vegas must have defaulted back to 30fps when I did the screen capture in the above picture.
I’m learning the ropes of online publishing. Mostly as an excuse to play with more cameras.
Here’s several of my latest ventures,
https://www.keystoaz.com
https://www.fitlish.com
https://www.corvettemedic.com
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