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easy question about alphas (I hope!)
Hi all, here is my question: I want to create a simple animation whose alpha channel is completely different than the animation. So for example, the animation might be 2 seconds of a logo animating, but the alpha is 2 seconds of a big circle fading on and off. I know how to create an alpha normally, just select ‘RGB+alpha’ in the output channels when rendering, but this twist has me stumped.
thanks for your time and help,