-
Dynamics problem
I have a bunch of leaves that are supposed to be laying on a surface and then have to fall off as the surface is removed from below.
I started the simulation with the leaves falling so they get a nice random position (they start from a grid cloner), the final render will begin several frames after the simulation has started.
The problem is that after the leaves fall in place they remain vibrating until the surface is removed. I tried increasing the steps per frame and the max solver iterations per step and that stops the jittering but then the leaves do not fall when the floor is taken away.
Is there another way of stopping the jittering but have them still react the way I want them?