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Activity Forums Creative Community Conversations Dynamic Trimming in X

  • Richard Herd

    January 28, 2015 at 9:44 pm

    I thought the precision editor had a dual display option.

  • Richard Herd

    January 28, 2015 at 9:46 pm

    Regardless of how anyone works, how it be known where to cut if the head and tail are unseeable (Jeremy’s post notwithstanding.) This is especially a problem on a continuity cut between angles of the same action.

  • Scott Witthaus

    January 29, 2015 at 1:50 am

    [Richard Herd] “Regardless of how anyone works, how it be known where to cut if the head and tail are unseeable (Jeremy’s post notwithstanding.) This is especially a problem on a continuity cut between angles of the same action.

    Well, you get it pretty close with your first cut, then tweak later. I am not seeing what you are missing.

    Scott Witthaus
    Senior Editor/Post Production Supervisor
    1708 Inc./Editorial
    Professor, VCU Brandcenter

  • Neil Goodman

    January 29, 2015 at 3:34 am

    [Scott Witthaus] “[Richard Herd] “Regardless of how anyone works, how it be known where to cut if the head and tail are unseeable (Jeremy’s post notwithstanding.) This is especially a problem on a continuity cut between angles of the same action.

    Well, you get it pretty close with your first cut, then tweak later. I am not seeing what you are missing.

    What your missing is that not everyone works like that.

    To have to step into the precision editor, then only to take a stab, and “get it pretty close”, then have have to step out, grab the mouse and trim a second time to get it perfect with dual heads up view is crazy to me and so is trying to make one frame adjustments with the mouse when you have snap off. Especially in a situation where i have other people in the room with me.

    The whole point of it being “Dynamic” is being able to dial it in while watching the edit!

    The dual heads up should stay up if the trim tool is activated so you can make adjustments with the keyboard and you should be able to dial in a pre/post roll so that it loops back. Thats one thing i really hate about X and doesnt make any sense to me.

    This video just seems like a couple guys trying really hard to convince themselves that this trim tool is on par with others.

    *im not trying to bash fcp-x. Just not buying what this video is selling.

  • Jeff Markgraf

    January 29, 2015 at 4:22 am

    Have to mostly agree with Neil and Brett and others here – this isn’t really “dynamic trimming” in the Avid sense of the term. It has some aspects of it, but the lack of looping playback and on-the-fly trimming is what keeps it out of contention.

    That having been said, in almost 20 years of Avid editing, I can count the number of times I’ve used dynamic trimming on one hand. I think I’m pretty fast on the Avid (faster than I am on my new favorite, FCP-X!) and I just don’t seem to work that way. So not having true dynamic trimming on X just doesn’t bother me.

    I find the expanded audio, non-colliding clips, easy fade handles and real-time fx more than make up for the lack of dynamic trimming. With or without clients in the room.

    I would hate to see this particular feature be the deciding factor against X. As always, YMMV, to each his own, post no bills, don’t run with scissors, etc.

  • Neil Goodman

    January 29, 2015 at 4:47 am

    [Jeff Markgraf] “I would hate to see this particular feature be the deciding factor against X. As always, YMMV, to each his own, post no bills, don’t run with scissors, etc.”

    I dont particularly use “dynamic trimming” like those guys tried to demonstrate most of the time either but im sure narrative guys do all day long, – I do however heavily rely on the loop back, dual heads up display and the ability to see the changes to both clips when trimming with the keyboard. I generally dont have “snap” on when i cut so the mouse is clumsy to trim with IMO. Its not just an Avid thing, Premiere has it to now.

    Its not a dealbreaker for me in X – Im getting to like it, I just dont prefer it and Ive found while X has lots of strengths and great things going for it, trimming just isnt one of them.

  • Jeremy Garchow

    January 29, 2015 at 5:08 am

    I often select the side I need to trim and hit play, then trim with comma or period. The playhead jumps back to edit point every time I move a frame or 5.

    To see the cut, I hit shift-/ which puts the playhead 2 seconds before the cut.

    This isn’t sexy, but it’s effective.

    The two up mouse view would be nice with kb trimming.

  • Bret Williams

    January 29, 2015 at 5:11 am

    I don’t use dynamic either really. On occasion perhaps with cutting in the main content track. But I find it much much quicker to click and play where and when I want than to wait for the loop around.

    BTW – if you find the mouse is a bit inaccurate, try holding down command. Since FCP 1.x holding down command changes the resolution and allows you to make much more precise volume and trimming adjustments.

  • Bret Williams

    January 29, 2015 at 5:13 am

    It does, but just like elsewhere, only when you’re dragging with the mouse. And the precision editor only works in the primary. Not much good for anything.

  • Herb Sevush

    January 29, 2015 at 1:29 pm

    [Neil Goodman] “This – i actually thought the video did more to show the shortcomings of Dynamic trimming in FCPX than anything else.”

    I never use JKL dynamic trimming, does not fit my style. However I do know what it is, and what it isn’t is what those two guys were trying to do with X. That was a “hustle” presentation by guys trying to sell you training materials. Adobe recently went all in on developing dynamic trimming in Ppro to woo Avid editors. All the features are there, dual displays, looping edits, both ripple and slide, with no need to ever touch anything but the keyboard. I don’t know if Adobe succeeded in what they were trying to do, but they were actually trying. If you need real dynamic trimming, X is not for you (to quote Bill Davis) “period.”

    Herb Sevush
    Zebra Productions
    —————————
    nothin’ attached to nothin’
    “Deciding the spine is the process of editing” F. Bieberkopf

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