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Dynamic tips…
So I’m doing a spot with coins falling onto and bouncing onto a hard floor and no matter how i tweak energy loss, mass, elasticity,static/dynamic friction etc i cant get it to look right. the coin either sticks to the floor like glue or bounces like its flubber!
I realize there’s no quick and easy fix but maybe someone out there has done something similar and can point me to the right values. (how elastic should a coin be, for example)
Also, im not sure i quite under stand the Static and Dynamic friction inputs in the collision settings, any value here above 0% and i dont get no bounce, that doesn’t seem right!?
Thanks!