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Dynamic Spine Connected to a Dynamic Object
Hello,
I’m trying to animate a microphone with a cable connected to it falling to the ground and settling. Basically I’ve tried the method in this tutorial: https://greyscalegorilla.com/blog/2011/03/how-to-make-a-dynamic-rope-in-cinema-4d-using-spline-dynamics-cloth-or-soft-body-tags/ at 5:30p
It seems running it through the matrix object into the tracer creates a lag in which the interpreted spline does not stay attached to the object.
If anyone has any info on fixing this problem that would be great.
Best,
Dan