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Dynamic animation to static mesh?
Hi group,
I’ve only been at C4D for a few months so this might be an easy answer. I’m following this tutorial making an array of dynamic balloons https://vimeo.com/70779473. Now that I have it looking great on frame 60, I want to convert this current state to a static mesh. Every way I’ve tried achieving this has reverted the balloons back to their original state before the dynamics play their role. Can someone enlighten me?
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