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Duplicating comps with expression controls, maintain hierarchy
Hi. I’m running AE 7 and trying to find a way to better organize my project. It’s an animated short, with different shots freaturing the same character model.
I set up the character rigs to have controls in the outer-most comp. For example, you can control the eyelids in the eye comp by rotating an a null layer in the outer-most model comp layer.
I went ahead and made the character rig it’s own project (making different projects for different characters), with aims to import it for each scene in my large, master project. However, when I import the project more than once, the expression-based controls mess up because there are multiple compositions with the same name. If I rotate the null in the outer-most model comp layer, then it affects all of the eyelids with the same comp name.
I can rename the comps, but this means I have to go back and tweak all of the code with the newly corrected comp names. Is there some way to duplicate the entire model, consisting of multiple compositions, and preserve the set hierarchy of expression controls after duplication?
Thanks!
steve