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Duplicating and deforming splines to geometry
Hey everybody-
A client has asked me to figure out how to wrap 3d text out of a pattern. I considered using the pattern in the alpha channel of a material and use UV mapping, but they need this to be made out of geometry.
Think of it as creating a shape out of a pattern.
https://www.unr.edu/engineering/cee/faculty/itani/researchPics/image021.jpgI need to tile a small pattern made out of a spline over the geometry of some extruded text, then sweep the splines and delete the internal geometry.
“Spline Project” gets close, but it doesn’t wrap around the back of the letters.
Any ideas? Let me know if you need more clarification on something.
Here’s a spline if you need a pattern to test with. Merge it into your scene with mm set as the scale and connect+delete the four splines together.
3746_examplespline.ai.zipThanks!
-BrianReference image of pattern.
https://gimpscripts.com/wp-content/uploads/2011/10/3dtruchet.png