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Dumb question of the day
Here’s something I’ve always wondered about…
I do a half hour bi-monthly medical show for a client. The show consists of a three camera switched show recorded directly to hard drive and imported into FCP. No rendering is involved to just play the show. Added to the show are animated lower third titles and finally a lower right corner “bug” that says up throughout the show. Basically three tracks on the timeline. Pretty straightforward.
Before laying off to tape, the timeline, of course, needs to be rendered since it won’t play back at full quality in real time. No big deal either.Here’s the question:
It’s a half hour show. It won’t playback at full quality without rendering. When I render the show, it only takes about 8 minutes to fully render it. This is about 3-1/2 times faster than real time to render. Get the picture?
So if this machine can render at over three times the real time speed, why can’t it PLAY the timeline in real time without rendering? It seems to me that while rendering, it is processing the data faster than is necessary to actually play in real time. So why can’t it play in real time? Make sense? Not really…Hmmm.
Inquiring minds want to know… 🙂
Tom