-
dry ice cascading effect using TC particular.
I would like to create a dry ice cascading effect. I am using Trapcode Particular but maybe I should be using Trapcode Form?
First problem is I need the particles to flow over a long edge. Currently I need to play an emitter traveling across screen to create the long edge. I would like it to emit from a constant line.
Second problem is I would like the dry ice effect to shoot out and then fall down. Currently it emits in all directions and I use wind and gravity to pull it down.
Thanks in advance.
