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Dropping a chair onto sand?
Hi,
I’m working on a scene for a client where I need to drop a chair onto sand. I wanted to make a plane that deforms on the impact of the chair legs, so the chair makes dimpled imprints. Could anyone suggest a good setup?
I’ve been playing with rigid & softbody tags & also tried the collision deformer, but nothing gets quite the right combination. Help!! I can provide more details if useful.
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