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Drive Thinking Particles with deformers?
Posted by Mariusz Ślemp on March 10, 2012 at 8:38 pmHi, i have a question. There is a way to drive ThinkingParticles (not a standard one) by deformers in c4d?
Spencer Bailey replied 13 years, 12 months ago 5 Members · 9 Replies -
9 Replies
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Mariusz Ślemp
March 10, 2012 at 9:51 pmThank you for answer. Its works whitch geometry but not particles. Before i was driving particles using standard emitter and a matrix object. I`ve set matrics mode to object and use standart emitter as an object. After i deform matrix object and its work well, but i need to use ThinkingParticles instead of standard emmiter and i have no object to put into matrix object field.
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Mariusz Ślemp
March 10, 2012 at 9:57 pmBasicly im following this tutorial: https://vimeo.com/18824259
, and i want to use tp instead of standard emitter.Some contents or functionalities here are not available due to your cookie preferences!This happens because the functionality/content marked as “Vimeo framework” uses cookies that you choosed to keep disabled. In order to view this content or use this functionality, please enable cookies: click here to open your cookie preferences.
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Darby Edelen
March 10, 2012 at 10:51 pm[Mariusz Ślemp] “After i deform matrix object and its work well, but i need to use ThinkingParticles instead of standard emmiter and i have no object to put into matrix object field.”
You can put the Thinking Particles group into the Object field.
Darby Edelen
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Mariusz Ślemp
March 10, 2012 at 11:23 pm -
Adam Trachtenberg
March 11, 2012 at 6:13 pmIt seems to me that it should work with a single Matrix object with the constrain TP set to 100%, but it doesn’t.
However, it seems you can workaround it by using a second Matrix object set to object mode and targeting the matrix object that’s actually targeting the TP particles.
The order of objects in the Object Manager is critical.
File: 3846_deformtpvia2matrixobjects.c4d.zip
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Mariusz Ślemp
March 11, 2012 at 6:35 pmYees! That`s work! 🙂 Thanks a lot for your time and for project file which help me to understand this well.
Greatings,
Mariusz -
Spencer Bailey
May 20, 2012 at 5:38 amIs there anyway you could explain how the PStorm is set up? I’m wanting to do something similar but I’m completely lost on how you are getting the PStorm to become the Matrix object to be deformed.
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