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drive looping keyframes with rotation slider?
I know this shouldn’t really be that hard, but I cant quite wrap my head around how to do it.
Basically I have set up an animation of a moon/star rise, followed by the sun rise, followed by the moon rise again…
It is fairly complex and has a variety of keyframes going on a wide variety of layers and channels.
What I want to do now is drive all those different channels with just one rotation slider, so I can loop it over and over, and play with how fast or slow it happens at different points in my final piece.
So lets say all my animation happens and loops back to the start over 100 frames – how do I tie that to an angle control slider?
If I then make my angle control take 437 frames to do a rotation, it will smoothly interpolate all my good jazz right, not just chunkily jump every 4ish frames?
Thanks