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Does this product exsist?
Posted by Richard Scott on August 17, 2005 at 5:46 pmI have a contour design shuttle pro 2 that I use occasionally and I started wondering if there was a unit that would mimic the joy stick of a DVE.
It would be great to have an input device that operated like the old ADOs and such that we used in the linear rooms a decade or so ago. Does anyone know if something like this exsists?Rich
Andy Mees replied 20 years, 8 months ago 4 Members · 3 Replies -
3 Replies
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Rob Forsythe
August 17, 2005 at 6:12 pmWouldn’t THAT be nice…
Realtime DVE’s were so much fun to program with the joysticks and rotation knobs.
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Tricky Ricky
August 19, 2005 at 5:31 pmI’ll second that. Those of us “old school” editors that flew ADO, DME, K-Scopes, Quantel and the like loved and miss that kind of control. Actually, most of our “wants” were met with the advent of
NLE’s, but NO ONE ever truly created an “ON LINE” type editor interface. I belive at one point, Panasonic Post Box, Stratasphere and perhaps Sony Xpri have (had) something similar, but not sure.Don’t know of any 3rd party that would work. How about an old Atari joystick just for fun. We could at least play pong. But seriously, perhaps a Flight simulator type joystick could have buttons mapped?????
Rick at Naked Eye
http://www.nakedeye.com -
Andy Mees
August 20, 2005 at 6:19 amoh man, i still have to ‘fly’ these online DVE dogs every day … gimme a mouse, keyframes and drag and drop any day, so much more control and so much more flexible. did you know you can adjust most all of the parameters in the motion tab and filter controls by using the scroll wheel on your mouse? if you haven’t discovered it already, i can promise you that the extra tactile control is a real winner. especially for those of us more used to joysticks, buttons and dials.
for that old DVE joystick feel you could try digging out your old usb gamepad or joystick … i should think it could be programmed to control the basic x and y moves via keystroke prograamming? maybe the ‘fire’ button could be programmed to first select the canvas?
and FCP 5’s brought us the first real control surface integration. i’ve never truly cared for the keystroke sending controllers available to date, as the OS caches every keystroke sent and sends them to FCP for processing in turn …even when you’ve stopped spinning the damn thing. the thing is, i’m used to spinning the jog wheel then stopping it dead when i get where i’m going, but currently i’m left waiting for fcp to finish processing those keystrokes, taking me way beyond the farme i wanted to stop at, for me its frustrating. but now, the Mackie Control protocol’s jog integration hooks directly into FCP’s jog implemenation so when i stop spinning the jog wheel on our Tascam FW1082, then my playhead stops, no more post processing. good stuff. ok there’s still plenty of room to expand the depth of control available / hooks into the system from these control surfaces, but its a great start … not forgeting to mention how much easier it is to do an audio mix now.
with Synthetic Appetures Color Finesse 2.0 plugin and its integration with JL Coopers MCS Spectrum we stand to get colour correction surface control … at a price certainly, but depending on the type of work you’re doing this could be a huge time/cost saver.
to be honest, for me, FCP5 was no great groundshaker, at first glance. (can you guess i don’t need multiclip?) but under the hood, wow. the multichannel audio import is huge, thats why we HAD to buy it …. and the control surface integration is turning out to be the next big winner.
the product may not exist yet, but it might be coming.
cheers
Andy
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