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Does CS3 Still have the 30,000 unit limit?
…or is that something they fixed? I’ve got a project where I’ll be needing to tie Particular emitters to a 3d track that frequently goes into the 30000+ range… Not really feasible to do this with multiple instances, because of the type of particle I’m going for.
I’m still on AE7, but everybody’s gotta upgrade sometime, and this is as good an excuse as any, right?
Kyle Hamrick
Editor/Motion Graphics Artist
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