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does a camera always degrade a layer?
That’s a very clumsy way of putting it but here’s what I mean:
I have a vector graphic nested a couple of times. In the main comp I have a camera. If I track in too far to the graphic the edges (of the graphic) become pixellated. All relevant ‘continuous rasterization’ switches are on but the camera doesn’t seem to respect this. What am I missing?A