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dodgy join on motion tile/CC sphere?
I’ve built (well adapted Andrew Kramer’s!) an earth which will spin in the centre of a big HD comp and when it rotates to a certain point you can see a really dodgy join. Now if this wasn’t being shown on a 10ft high screen I might get away with it! But I really need to get it seamless. I’m not sure what’s gone wrong here, because the two sides on the join look like they should match up, but they’re very slightly mis-aligned. I’ve tried tweaking the phase, but that will only match certain parts = other parts go out further.
Is this a problem with the source image, or the way the effect works? Any fixes anyone knows?
The source file and rendered image are linked below…
Thanks for any advice.
Jim.https://i289.photobucket.com/albums/ll203/jimmybee500/Earth-Clouds2700.jpg
https://i289.photobucket.com/albums/ll203/jimmybee500/CLOUDS_dodgyJOIN.jpg
Thanks guys.
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