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Distressing Lack Of Aptitude With Trapcode Particular
Hi!
I’ve been asked very nicely by my friend to help sort out an fx shot for them. This shot involves a 3d tornado of particles revealing an actor. I am very capable of sorting out removing the actor from the background and compositing in 3d however my main problem is with trapcode particular. Unfortunately i am not very proficient with any 3d tools apart from blender, and after several hours of tweaking could not get the glowing energy feel to my new particle tornado. I have come up with a method of rotating the camera and such, i just cannot get the hole in the middle, or the inverted funnel shape. Also information on how to render a zdepth map in after effects might be useful for an idea I have, thanks in advance!