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Distortion in moving meshes after rendering
So I’ve been trying to deal with this problem for a while and no matter how many times I change the settings, the outcome is the same.
I have this subwoofer which is activated by the sound effector, as well as an emitter with bouncing balls. In the preview everything seems to work perfectly but when I try to render it the moving meshes are distorted while the still ones look alright. At first the subwoofer didn’t move at all but I changed the Fields settings to Even First which helped with the problem.
Here’s a shot of the rendered animation:
rendered.pngI have very basic skills with C4D so I would appreciate any piece of advice.