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Displacer-Deformer with Node-Material ?!
Hi all ! As the Displacer-Deformer does not work with Node-Materials as shader input I am trying to find a creative (cow) solution to make it work in another way. What I need is the output of the node-material as a greyscale image in the shader tab of the Displacer-Deformer. Is there any way to automate this, maybe in Expresso ?! Of course, I can render the image as a greyscale bitmap and then import it into the Displacement-Deformer. But it would be preferable to be able to see the transformations / changes made in the node material immediately.