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displacement map pivot point
I have created a displacement map that is being used on a cartoon face that is allowing me give a little bit of rotation to face, just as you see people do it on photos to give them a little bit of movement. it works perfectly except that every time I change the horizontal value on the displacement map I also have to move the position of the elements left or right or else it looks like its all pivoting in the center of the head and not further back in space where the neck is. can i do something so i do not have to re adjust the position manually every time i change the displacement map value?
thanks!