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Displacement Map Issues
Hey all-
I’m trying to take a map of the world and use displacement maps to segment it into cubes. I want to use a gradient map to control the height of the cubes depending on where they are on the map. (Think topographic map, but instead of contoured steps, the height it displayed in cubes.)
I was able to get somewhat close to the effect real quick using a custom gradient map from photoshop, and a plane.
When it comes to the map, well…. that’s a whole different story.
This is kinda close to the effect I’m going for.

This is the map, once the extrude nurbs was converted to a polygon.

This is the result… (with the same displacement map as the first image.)

Any thoughts?
Thanks!-
BS———-
Brian Smith
http://www.renderedhero.com
PDX, ORYGUN
