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displacement deformer is breaking my model?
Hi,
I think my image uploaded but I’m running in to an issue. I created a cube, subdivided and added a displacement deformer. When I render however, I can see tears in the surface where the edges used to be. I’ve tried Optimize, checked the faced to see if they tear and nothing fixes it.
I’m assuming there’s a solution to this but does anyone here know what that is?
Thank You-
Dave
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