- May 5, 2010 at 5:41 pm
First off – i want to recreate a surface i saw on a flash app.
It´s a virtual clone of a drum-machine.
I don´t really know how they did the surface.
I thought with a gradient mesh and very subtle changings – did not work out…
same goes to 3d diffusion since its flat
anyone got any clues leading me in some direction?
thanks in advance
- May 5, 2010 at 7:29 pm
Maybe something like this:
It’s a radial gradient with a raster brushed metal tile on top. The edges are opacity mask gradients, accessed in the Transparency drop-down menu.
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- May 6, 2010 at 2:07 pm
Wow, just wow 🙂
Thank you very much for your fast reply, even more for the supplied file.
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