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Activity Forums Maxon Cinema 4D Different sized triangles folding effect ..

  • Adam Trachtenberg

    July 29, 2013 at 3:36 pm

    It’s a pretty labor intensive animation. First you have to create all of the geometry, then you have to figure out how you want it to fold, then you have to arrange the pieces in a hierarchy so that you can do the folding, and then you (may) have to move/rotate the triangles’ axes so everything will rotate correctly.

    You may be able to use MoGraph to automate some of it, but it would take some serious cogitation to figure out how to get a specific result, as opposed to just a field of folding stuff as in the file below:

    6335_foldingtriangles.c4d.zip

  • Ashish Gupta

    July 29, 2013 at 4:00 pm

    Thanks Adam,

    I thought that it was all done manually .. but i just wanted to know if there’s some automated way of achieving this level of control via mograph ..

    Your scene file is very helpful thanks once again ..

    Ashish Gupta
    Motiongraphics artist and 3d generalist

    aashi.29nov@gmail.com

  • Brian Murphy

    July 30, 2013 at 8:35 pm

    I had to endure the same challenge and we ended up doing it in After Effects by hand – fortunately, the number of triangles to be folded were only a few.

    However, in my research, I came across UNFURL, a plugin that will do this to a certain extent. You don’t have all the control you want but for huge objects that need to be progressively built out of polys, it would be a timesaver.

    Sample Video:
    https://www.youtube.com/watch?v=cp3P0tSzIoo

    Software:
    https://www.kuroyumes-developmentzone.com/cinema-4d-commercial-plugins/unfurl/unfurl-download/

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