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Different instances of a comp, each with a different random value
Hi all:
I’ve done an animation simulating an EEG graph, which uses wiggle to… well, wiggle a particle emitter up and down on the Y axis while travelling along the X axis. Now I want to use this animation multiple times in another comp, but obviously I don’t want every EEG wave to look the same. I’ve tried to add a seedRandom() before the wiggle in the EEG animation, but it won’t make a difference: I guess that what happens is that AE considers all the different copies of the EEG animation as instances of the same comp, so the seedRandom() value is the same for all of them. Is there a way to achieve this? (In other words: the same comp, instances several times, and each of them with a different random seed).
Thanks in advance.