ya see thats the thing, there are no animated properties in the comp with the duplicates, the only animated properties are in the slave comp. I really have 3 comps for this object, And the 2nd comp ultimately ends up in my real Master Comp..where ive created this abstract 3d room, where massive, bent and sort of cut up letters (that spell out “design”) are protruding out of the floor, and the “S” is writing up out of the floor and i want the duplicates to write up in succession behind it. so basically heres what i have,
1st comp- “S” keyframed animation using “write-on” revealing the S. 2d layer. And the reason i didnt Dup it in here was becuase there are 2 layers in this comp, the top slowly writing-on, the 2nd quickly and randomly flashing the full letter as the write-on slowly happens. So at the time i thought it would be cleaner to pre-comp that and dup that comp. so i did.
2nd comp- “S” is color treated and duplicated in 3d space along the Z about 25 times. Only animated property is because i pickwhipped the distance for each dup to a single slider on a null so i slowly spread them apart over time…but no animated properties relevant to what im trying to do.
(master)3rd comp- 2nd comp is brought in (along with the rest of the comps containing the letters, continuously rasterized and also made 3d.
So hopefully that clears it up enough to tell me if what i want is even possible or if ill just have to move all the layers by hand to make them grow sequentially.