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deadline
anyone use deadline to manage an AE render farm?
we have 4 duel, duel-core opteron render nodes running the trial of deadline, and they are disapointingly slow! i ran a comp on 3 of them at once through deadline, and the same comp simultaneously on the 4th node running AE in the usual way, and the lone render node rendered literally about 10 times faster than the other 3 put together. any suggestions?
many thanks,
alex