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  • dan ebbert’s inverse kinematics expressions…

    Posted by Adam765 on May 20, 2006 at 4:39 am

    i’m setting up a character animation using the inverse kinematics expressions from Dan Ebberts’ motionscript.com website. it’s worked great for 3 of the 5 places i want to use it, so i know i’ve done those correctly, but for the last 2 i am having a problem. the “arms” are moving relative to the “hand”, but are not compensating enough (or are over compensating?) and therefore they don’t lock up to the “hand”. i’ve checked and double checked all the parenting and scripts… anyone have problems like this?
    thanks,
    adam.

    Dan Ebberts
    replied 20 years, 4 months ago
    2 Members · 1 Reply
  • 1 Reply
  • Dan Ebberts

    May 20, 2006 at 5:43 am

    Hard to say without seeing your project. I’d be happy to take a look if you want to send it to me (use the link on my site) or post it somewhere.

    Dan

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