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Cyclist animation – use expression to slave a DUIK rigged character to a motion path of pedaling
I’m trying to animate a DUIK rigged stick figure on a bike pedaling. My left and right foot controllers are slaved to a Null layer with a pasted ellipse motion path right where the chain rings would be. So far the animation looks good, the legs pedal around in a circle, but the legs are in unison. Is there an expression I can use to stagger the two legs? The comp is two seconds long, that I plan to loop in other comps.
I am not familiar with expression other than wiggle.
-ChristyMacbook 2.7 Ghz Intel Core i7 / 8GB 1600MHz DDR3 / NVIDIA GeForce GT650M 1024 MB graphics / Apple Thunderbolt Display /
OS X 10.8.4