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cut out logo
i am still stuggling to find a workflow
my task is to simulate a piece of metal being cut out. i have tried animating booles but that is slow and has some wierd poly stuff happening.
any thoughts? a 3ds max friend at work talked about animating a alice modifier. do we have anythign like that in c4d? was thinking it might be cool to have a proximity effector ad some glow to the area being cut out. right now, it feels like a tough request. thanks for any input
jonas