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Custom Plugin Error going from AE5 to AE6
This may or may not be the correct forum for this. I created a custom plugin through pixel bender to use in AE5. It worked great up until I recently upgrade to AE6. I’m new to this in general, and I can’t seem to find why CS6 is having a hard time with this? Any help would be much appreciated. Thanks!
The first error I got was at line 11 “input image4 src;”
kernel INFO
< displayname : "INFO";
category : "Demand Control Panel";
namespace : "Jackowiak";
vendor : "John Jackowiak";
version : 1;
>
{
input image4 src;
output pixel4 dst;
parameter float reveal
<
aeDisplayName:"REVEAL";
minValue: 0.0 ;
maxValue: 300.0 ;
defaultValue: 0.0 ;
>;parameter float buttonSelection
<
aeDisplayName:"BUTTON SELECTION";
minValue: 0.0 ;
maxValue: 6.0 ;
defaultValue: 0.0 ;
>;
parameter bool alignCenter
<
defaultValue: true;
aeUIControl: "aeCheckbox";
aeDisplayName: "CENTER";
>;
parameter bool alignLeft
<
defaultValue: false;
aeUIControl: "aeCheckbox";
aeDisplayName: "LEFT";
>;
parameter bool alignRight
<
defaultValue: false;
aeUIControl: "aeCheckbox";
aeDisplayName: "RIGHT";
>;
void
evaluatePixel()
{
dst = sampleNearest(src,outCoord());
}
}
John Jackowiak
Brand New Motion
jo*******@***il.com***Recent Work***