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Current State to Object
I’ve got a model with a considerable amount of hypernurbs, symmetry objects, booleans etc. I was under the impression that after I was happy with the model, to use “current state to object” to freeze the objects, therefore reducing file size and faster rendering.
I did a test and my file size went up dramatically.
Am I wrong to assume that “current state to object” would knock down the file size and make it render faster? Because if not…what’s the point of using current state to object? Thanks.