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Current Frame Render Ok, Manual render Messes up?
Basically Im doing a render, and Ive got AO and GI enabled. I have a sphere with my GI texture on it. Then a compositing tag so that i can render out my object with an alpha.
at about frame 120 our of 180 my object moves and it looks like theres some sort of weird shadow or something across the screen of my object when i render the frames in manual. at 1 – 180.
i obviously dont want the shadow, so when i render current frame the error isnt there.
Any ideas?