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CS6 Multicam Question
If anyone knows, is multi-cam in CS6 able to play the master or submix from the nested sequence? Or are the audio tracks still strictly ganged to their corresponding cameras?
One work around I’ve done is to unlink the nested sequence and only enable multi-cam on the video portion, so the audio plays with the full master track. The disadvantage is that none of the multicam cuts transfer to the audio so I have to manually cut it if I want to trim air out of the sequence.