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CS6 – get ‘per Character 3D’ transform data information + reverse text expression
Hey guys,
I have a quite special question about single Characters of a Text inside a Textlayer.
Would it be possible to get specific data information about the position, rotation, transparency etc. of each individual character?
For example, I would set my textlayer to ‘per character 3D’, change the y-axis about 100 degrees and animate the range selector from 0% to 100%.
Now each character rotates one after another from 0 degrees to 100 degrees.
Can I now receive any information about, when the first character’s rotation is higher than 90 degrees,
the second one is higher than 90 degrees, the third one etc? So that I could use this info to do something different. If so, how?Basically I want to create a transition from one word/sentence into the same, but reversed (ABCDE becomes EDCBA). I know how to do it and it’s not hard without expressions, but I would like to know, if this would be possible with some expressions.
So. Step by step this means:
1. Can I receive specific transform data for each individual character in a text?
2. Is there a way to tell AE to change the characters by itself? (ABC -> CBA)
EDIT: Already got a soloution for this. Searched in some JavaScript forums and came up with this:thisText = text.sourceText;
thisText.split("").reverse().join("");I am working in CS6.
Best regards,
Tim
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