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Crumbling walls in Live-action integration
Hey everyone!
I’ve always wondered how it’s done in C4D, to get a live-action scene and then make an existing wall crumble when hit. Here’s an example by CorridorDigital:
https://www.youtube.com/watch?v=y8KDMoL3mzYThe first part and also at 0:33
The thing that’s puzzling me is how to get those textures in.
Please and thank you in advance!!
~davdalxI tickle pixels!
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