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Crowd Scene
Posted by Scott Gaskin on March 16, 2013 at 1:54 pmHi there,
Does anyone know a way of creating a stadium crowd scene? I was thinking it may be able to be done with a particle system for speed? I was originally gonna attempt it with illustrator but thought this could be quite time consuming. I only have the basic particle systems that comes shipped with AE though, I do not have Particular.
Any ideas?
Thanks in advance
Scott
Scott Gaskin replied 13 years, 2 months ago 5 Members · 10 Replies -
10 Replies
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Joseph W. bourke
March 16, 2013 at 2:12 pmYou could do it with a Grid emitter in one of the particle systems, but I don’t think that there’s any variability as far as time goes, so everyone in the crowd would be doing the same thing at the same time. I may be wrong here…I just found a tutorial on it:
https://www.creatogether.com/timelapsed-crowd-simulation/
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
Scott Gaskin
March 16, 2013 at 3:09 pmThanks for the response Joe, appreciated.
Unfortunately none of the links worked from the site 🙁Scott
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John Cuevas
March 16, 2013 at 4:31 pmCheck out the tutorial from Red Giant, Episode 25: Creating a Crowd Scene with Particular 2 and replace Particular with CC Particle World
I took the RedGiant tutorial and modified it using, Particle World(also left the particular version there too) and that should give you a pretty good starting point: 5655_25particlecrowdproject.zip
The real difference between the two is particular will react better to AE’s 3D(lights and DOF) and that’s hard to fake with Particle World. Download the trial version of Particular, to see the difference between the two.
Johnny Cuevas, Editor
Thinkck.com“I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
—THOMAS EDISON on inventing the light bulb. -
Scott Gaskin
March 16, 2013 at 6:20 pmHey many thanks for the links John. Unfortunately the AE file wont work as must be a new version than mine. The crowd tut was really interesting. I am actually going for a more basic cartoon type look where the crowd is much less detailed but I guess the principle will be the same
This kinda thing
https://100frames.com/B-is-forThanks again for your help
Scott
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Vishesh Arora
March 16, 2013 at 6:32 pmScott
You are right. Use the combination of both Joseph’s and John’s advice. Use a Grid Emitter with Sprite/Texture as Particle. Make a Comp in which you have to put all the images of individuals with length one frame each. For this you can use Sequence Layeroption which will automatically do the trick.
Vishesh Arora
3D and Motion Graphics Artist
Films RajendraBlog:
https://digieffects.wordpress.com2011 3D Demo Reel:
https://www.youtube.com/watch?v=lHPgIJU_BR8 -
Tudor “ted” jelescu
March 16, 2013 at 6:48 pmone more option, depending on how your shots are, is to use Card Dance on a layer that has animated or people shot on chroma moving, arranged in a grid. You can set the number of columns and rows to match that grid. The right positioning and a bit of random movement will do the trick.
Tudor “Ted” Jelescu
Senior VFX Artist -
John Cuevas
March 16, 2013 at 6:55 pmI saved back to a CS5 version, if it helps.
5656_copyofparticleworld2cs5.aep.zip
Johnny Cuevas, Editor
Thinkck.com“I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
—THOMAS EDISON on inventing the light bulb.
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