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Cross Dissolves at 1080i
Posted by Jacob Benjamin on June 14, 2007 at 8:48 pmSo I have storage that can easily play 2 streams of 1080i so why do I have a render Bar when I add a cross dissolve?
Jeremy Garchow replied 18 years, 11 months ago 4 Members · 7 Replies -
7 Replies
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Jeremy Garchow
June 14, 2007 at 8:52 pmWhat kind of processor and what codec? Two streams and cross dissolve is really 3 streams or more.
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Walter Biscardi
June 15, 2007 at 1:22 pm[Jacob Benjamin] ”
2.66 Dual-Core Xeon with 5 gigs of ram”actually that’s based on the speed of your system and how you have the timeline set up. Are you set up for Unlimited RT? Are you set up for Dynamic Playback?
Walter Biscardi, Jr.
https://www.biscardicreative.com
HD Editorial & Animation for Broadcast and independent productions.All Things Apple Podcast! https://cowcast.creativecow.net/all_things_apple/index.html
Read my blog! https://blogs.creativecow.net/WalterBiscardi
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Russell Lasson
June 15, 2007 at 2:12 pmAnd what color is your render bar? Red, green, orange, grey, purple? (It isn’t purple you’ve probably got some serious problems.)
-Russ
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Jacob Benjamin
June 15, 2007 at 5:40 pmSorry 10 bit uncompressed 4:2:2 , red render bar, standard RT
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Jeremy Garchow
June 15, 2007 at 5:47 pmYep, that’s why. Trying to compress a cross dissolve or any other effect on the fly with 1080i UC 10 bit takes a TON of horsepower. Try using DVCPro HD or ProRes for more rt. Remember, not only are you playing back the tow streams, but you are also adding a third stream (which is the cross dissolve) and the calculating of the processing that goes with it. It’s a lot to handle at such high data rates.
Jeremy
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