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creating roughness map myself for object with more than 1 part, how?
This question is about creating a roughness map. I’ve got this 3D painting: frame + canvas. it is 1 object. The canvas is glossy, the frame is not so glossy. How do I go about creating a roughness map? when looking for the answer all I get is where to put the map for PBR. Or some program creating it for you. I’d like to be able to give both parts it’s own glossieness. How? do I select polygons (not straight at the edge of canvas) or is there some other way?
Thanks
Hans