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creating realistic car lights in C4D
Hello everybody,
I trying to find a way to create realistic car lights for a chase scene project (police car chase) that I am currently involved with. Unfortunately I haven’t been able to achieve that with the current light options that are available in C4D (or maybe I am missing something such as a technique like proper settings for example) I also tried a IES profile light set up that comes close due to the fact that car lights in general are fragmented while projecting on the ground for example but I am having trouble with this due to the light source from the headlight itself not illuminating correctly.I have also scoured the net for a tutorial on this and unfortunately there aren’t many out there that talks about properly creating realistic car lights. If someone here can share their experience or technique in achieving this objective I would greatly appreciate it.
Many Thanks
J